MUSO SHINDEN RYU (Omori-Ryu)

We study the following Iaido series at Toronto Aikikai:
 


    Shoden
  1. Shohato - first draw
  2. Sato - left draw
  3. Uto - right draw
  4. Atarito - smash
  5. Inyoshintai - forward and backward
  6. Ryuto - leading blade
  7. Junto - follow the sword
  8. Gyakuto - reversed
  9. Seichuto - forcing the sword
  10. Koranto - tiger run
  11. Kaete Inyoshintai - another way to do #5
  12. Batto - draw the sword or quick draw

    Chuden (Kugeza)
  1. Yokogumo - cloud bank
  2. Tora Issoku - tiger step
  3. Inazuma - lightning
  4. Ukigomo - floating cloud
  5. Yama Oroshi - wind down from the mountain
  6. Iwanami - wave hitting rocks
  7. Uroko Gaeshi - dragon turns
  8. Nami Gaeshi - wave turns
  9. Taki Otoshi - waterfall
  10. Nuki Uchi - draw and cut

    Okuden (Ikuiai)
  1. Yukitsure - go together
  2. Turedachi - go together or take you somewhere
  3. Somakuri (Gohogiri) - total attack or 5 different cuts
  4. Sodome (Hanashiushi) - total block or blast off
  5. Shinobu (Yorunotachi) - hiding or sword of the night
  6. Yukichigai - passing
  7. Sodesurikaeshi (Kennokoto) - turn the sleeve or be smart
  8. Moniri (Kakuretsu) - pass the gate
  9. Kabesoi (Hitinaka) - beside a wall or among a crowd
  10. Uke Nagashi (Yuriminuki) - block and lead
  11. Ittomagoi - goodbye

    Okuden (Kugesa)
  1. Kasumi - foggy
  2. Sunegakoi - block the shin
  3. Tosume - narrow door
  4. Towaki - beside the door
  5. Shiho Giri - cut in 4 directions
  6. Tanashita - under the shelf
  7. Ryozume - narrow side
  8. Torabashiri - tiger run

    Seite Iai (Seite Gata)
  1. Mae - front
  2. Ushiro - behind
  3. Ukenagashi - block and lead
  4. Tsuka Ate - hit with the handle
  5. Kesa Giri - directional cut
  6. Morote Tsuki - stab with both hands
  7. Sampogiri - cut in 3 directions
  8. Ganmen Ate - hit the face
  9. Soete Tsuki - blade and hand together
  10. Shiho Giri - cut in 4 directions

    Shindo Munen Ryu
  1. Iwanami - waves hitting rocks
  2. Ukifune Gaeshi - floating boat turning back
  3. Noarashi Gaeshi - wind in the field turns back
  4. Utsusemi - empty (void)
  5. Matsukaze - pine wind
  6. Zangetsu Hidari - morning moon left
  7. Zangetsu Migi - morning moon right
  8. Do To Gaeshi - great wave turns back
  9. Rai To Gaeshi - lightning turns back
  10. Yo To - forcing the blade or active blade
  11. In To - passive blade
  12. Inazuma Gaeshi - lightning turns back

    Seite Iai (Iaido Federation)
  1. Mae
  2. Zengo
  3. Kiriage
  4. Shihogiri
  5. Kisaki Gaeshi

    Keshi Ryu (Original Ryu)
  1. Maegoshi (Asayama Ichidan Ryu) - passing in front
  2. Musogaeshi (Shindo Munen Ryu) - emptyness turns
  3. Migi No Teki (Kyoshin Miyashi Ryu) - enemy on the right
  4. Mawarigake (Tamiya Ryu) - turning attack
  5. Shiho (Tatsume Ryu) - 4 directions

    Eishin Ryu
  1. Junto
  2. Tsuigekito - pursue
  3. Shato - inclined
  4. Shihoto
  5. Zantotsuto

    Eishin Ryu - Oku No Kata
  1. Zenteki Gyakuto
  2. Tatekito - several enemies
  3. Koteki Gyakuto - enemy in the back

    Toyama Ryu
  1. Mae No Teki - enemy to the front
  2. Migi No Teki - enemy to the right
  3. Hidari No Teki - enemy to the left
  4. Ushiro No Teki - enemy to the rear
  5. Chokusen No Teki - enemy close in front
  6. Ushiro Mae No Teki - enemies to front and rear
  7. Migi, Hidari, Mae No Teki - enemies right, left, front
  8. Ittoryodan

    Counting
  1. Ichi / Ipponme
  2. Ni / Nihonme
  3. San / Sanhonme
  4. Shi / Yohonme
  5. Go / Gohonme
  6. Roku / Ropponme
  7. Shichi / Shichihonme
  8. Hachi / Happonme
  9. Kyu / Kyuhonme
  10. Ju / Jupponme
  11. Juichi / Juiponme
  12. Juni / Junihonme